Why don’t I slide? Astral Slide, in particular.

This post will probably not make a ton of sense to a lot of people, but given that I’ve got creative control about my topics here, that’s fine by me (the only person who should really be invested). I’m gonna blab on about Magic the Gathering and Shandalar, so if that’s not your thing, perhaps come back tomorrow?

So with all the normies gone, let’s talk about Shadalar once more.

Over the past two or so months I’ve been playing this game a bunch. They basically took the 90s game and added in thousands of new cards. This means you can do all sorts of unfair things, but the difficulty level has been cranked up accordingly. The AI isn’t human opponent intelligent, but it plays decently. It’s a whole ton of fun. Anyway.

On my first play through I thought I’d try making a Zoo deck. I’ve never had enough spare change to play tournament magic. When Tarmogoyfs go for $90-$100 a pop, the deck is basically unobtainable for me. In this game though, I’m free to waste as much meaningless digital currency as possible. MAKE IT RAIN GOFYS. In any case, I loaded the deck up with Tarmogoyfs, Swords to Plowshares, Lightning Helix, Voice of Resurgence, Rancor, Seal of Fire, Knight of the Reliquary and as many fetches/dual lands as I could. Seeing how Tarmogoyf actually runs in practice was awesome. Just how quickly it ticks up to a monster, throwing a turn three or four Berserk on that bad boy and crushing skulls. Having access to that experience was awesome, knowing it’d be out of reach in paper Magic. Getting an authentic feel for how these mechanics work has given me a greater appreciation of the tournament scene. I’m more engaged than I was in Modern, for instance, now that I understand a little better.

My second play through, I swung for a mono black devotion deck. I’ve always wanted an excuse to run Phyrexian Obliterator, because it’s such a ridiculous card (that unfortunately gets sidelined a bunch). Playing against AI was a chance to see just how unfair it could be. Especially turn one off a Black Lotus. After deciding that, I thought why not drain them out with Grey Merchant of Asphodel? Or do some nutty loop with Recurring Nightmare and Bitterblossom? Truthfully, I’d never tried out cheap, selective discard before. That was an eye-opening moment. Using a first turn Thoughtseize or Inquisition of Kozilek to help shape my overarching plan for the game was a whole new experience. A definite level-up moment.

In my most recent play through I thought I’d take Affinity for a spin. While some cards straight up weren’t in the program (Vault Skirge, Shrapnel Blast, etc) I had access to some truly insane stuff. Affinity with Moxen? It’s as dumb as it sounds. I always knew that affinity was a silly deck, but piloting it is something different. I don’t know if the build is optimal, but it can do some frightening things with artifact lands, Disciple of the Vault, Arcbound Ravager, Cranial Plating, Master of Etherium, Tolarian Academy (!) and, well, Contract from Below. A single black mana to draw seven cards is truly stupid. I’d never experienced that kind of power with my casual EDH decks. It brought back memories of an old friend’s Tolarian Academy/Metalworker/Phyrexian Colossus deck from when I first started playing.

The experience of this game has also made me realise how fun it’d be to have a rotation of tournament calibre proxy decks to swap around with friends. Playing tight, tuned decks in an environment where everyone is on equal footing sounds awesome. Or at that point, are we just cube drafting?

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