Magic the Gathering related post. Some people won’t be into that, I’m sure. If so, come back tomorrow. If you’re sticking around, AutocardAnywhere would sure be handy.
ALL HAIL IXALAN, BRINGER OF DINOS TO THE WORLD OF MAGIC. Sure, dinosaurs have been around since Ice Age, but only because of soon to arrive errata. I’ve been waiting for dinosaurs in Magic the Gathering for years. I’ve always had a love of those big scaley/feathery lézards terribles and the notion of using them to smash face in one of my favourite games is too much to ignore. So I’m gonna start brewing already.
Back when Ixalan spoilers were leaked, we got a glimpse of the lizard commander himself: Gishath, Sun’s Avatar. Gishath’s pretty neat, but everyone’s gonna be brewing that style of dinosaur deck. You know the one that clears the way, stacks the top of the library with something like Scroll Rack. Seems too easy. I wanna go for something that really lets me BE, AGGRESSIVE, BE, BE, AGGRESSIVE. Where’s my homeboy Marath at? It’s fight club time, baby.
Enrage is the new dinosaur keyword and it’s a doozy. [Whenever ~ is dealt damage, x] One of the prime examples is this fella here: Ripjaw Raptor. So you’ve got a stack of big lizards ready to rumble. They’re fine tanking a bunch of hits for profit, so let’s ring in some damage. Another (untranslated, as of the time I’m writing this) neat critter is this Ankylosaurus. It’s gonna pump the rest of the team when it takes a hit, which is handy because it lets our team take more hits, ya dig? Sun-Crowned Hunters lets us ping other players 3 damage at a time. I’m sure there are more Enrage creatures left to be revealed, but this is our rag tag starting line-up. We can round out the rest of the crew with perennial favourites like Boros Reckoner, Spitemare, Phytohydra and Stuffy Doll.
So how do we start dealing damage to our own creatures? Why not start thematically. Aether Flash (the 7th edition art in particular) starts the value train rolling in as soon as we play our pals. It also hoses opposing token strategies. To be honest, they’re gonna be having a bad time all over. Let’s throw in Powerstone Minefield and Lightmine Field to discourage opponents attacking, but also to let us clothesline any poor bastards with a field of weenies. To give us a bit more control over the board, lets harness the colour-shifted Pestilence, Pyrohemia. It means we can take into consideration our own creatures with lower toughness, making sure we’re only dealing a small amount each turn. Plus it’s pretty damn baller with the aforementioned Ankylosaurus and the enchantment Fungusaur: Rite of Passage. This means our dinos will be legit monsters by the time it gets back to our turn. I don’t think Subterranean Spirit has aged well, but I’m sure it can find a place in our little brew.
Let’s get some more brawlers in on this action. Gruul Ragebeast never says no to a fight. Triskelion likes getting frisky, as does its little cousin Walking Ballista. Foe-Razer Regent likes our creatures getting into boxing matches. Dromoka’s Command is super versatile, as is Boros Charm (that has the super valuable indestructibility we’re looking for. We should probably chuck in Heroic Intervention and Dauntless Escort while we’re there). Setessan Tactics can work as a one-sided board wipe, while Vicious Shadows can profit from the endless death happening all around us. Also Blasphemous Act, because we’re playing EDH, aren’t we?
The set isn’t even out and we’re already ahead of the curve. I knew life would find a way!